In December last year, Valve News Network released a video claiming that VR title Boneworks had heavily inspired the direction of Half-Life: Alyx. Citing insider sources, the video talks about how it ...
After its launch in December, one common Boneworks gripe was the lack of any mid-level checkpoints, which meant players had to complete entire levels in a single play session otherwise they would lose ...
We missed out on Boneworks when it originally launched. But with Half-Life: Alyx dropping onto VR headsets like a Combine invasion force later this month, now seemed an opportune moment to kick the ...
Alright, that’s enough retrospective videos. A wise man once told me, he who dwell on the past have eyeballs glued to his bum cheeks. Actually he wasn’t THAT wise. Time to move on and return our gaze ...
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